Despite severe misgivings over playing any computer game called Glitch, I have to admit that it sounds intriguing. It’s a browser-based massively-multiplayer game scheduled to launch late this year.
What makes it different?
For starters, it’s all one big world. Which means everyone is playing the same game and anyone’s actions have the ability to affect every other player in the game. It also involves very little war, moats, spaceships, wizards, mafiosos, or tapestries. Also: we have egg plants. Egg plants make it very different.
The “plot” (such as it is) sounds quirkily entertaining:
Why is it called “Glitch”?
It’s called Glitch because in the far-distant and totally-perfect future, the world starts becoming less and less probable, things fall apart, the center cannot hold, and there occurs what comes to be called the “glitch” — a grave danger of disemprobablization.This results in a time-traveling effort at saving the future, going back into the minds of eleven great giants walking sacred paths on a barren asteroid who sing and think and hum the world into existence and … you know what? You’ll probably just have to wait and play the game :)
Apparently it’s also less of a kill-the-orcs sort of a game and more of a collaborative worldbuilding effort. A private alpha test is scheduled to begin shortly, and they’ll have a public beta this summer. You can enter your email address at the site to “get early access,” presumably for the beta.
They promise to have a blog shortly, and you can follow the game’s progress on Twitter at @playglitch.
(via Big Dumb Object)